Text Layer

Layer_other_text_icon.png

About Text Layers

[todo]

A Text Layer can be created with the Text Tool or by drag and drop.

Parameters of Text Layers

The parameters of the text layers are:

Name

Value

Type

Type_real_icon.png Z Depth Parameter

0.000000

real

Type_real_icon.png Opacity

1.000000

real

Type_integer_icon.png Blend Method

Composite

integer

Type_string_icon.png Text

Text Layer

string

Type_gradient_icon.png Color Dialog

p_color_green.png

color

Type_integer_icon.png Font Family

Sans Serif

string

Type_integer_icon.png Style

Nomral

integer

Type_integer_icon.png Weight

Normal

integer

Type_real_icon.png Horizontal Spacing

1.000000

real

Type_real_icon.png Vertical Spacing

1.000000

real

Type_vector_icon.png Size

0.500000u,0.500000u

vector

Type_vector_icon.png Orientation

0.500000u,0.500000u

vector

Type_vector_icon.png Origin

0.00000u,0.000000u

vector

Type_bool_icon.png Kerning

p_checkbox_off.png

bool

Type_bool_icon.png Sharpen Edges

p_checkbox_off.png

bool

Type_bool_icon.png Inver

p_checkbox_off.png

bool

How to use Text Layer

Quick trick that allows to use custom fonts in Synfig.

Here’s what you need:

  • Put your font (ttf) file in the same dir as your Synfig (sif or sifz) file.

  • Create Text Layer and in the Font Family parameter put full filename of font file (i.e. “LobsterTwo-Regular.ttf”, without quotes).

That’s it!

../_images/Text_layer-1.png

After examining font files, you might notice that different variants of font style are usually residing in separate files (i.e. “LobsterTwo-Italic.ttf”, “LobsterTwo-Bold.ttf”, “LobsterTwo-BoldItalic.ttf”, etc). So you can use different font variants in the same way just by referencing the appropriate font file.

If your font file is placed in different location, then you can specify absolute or relative path to it (i.e. “../fonts/LobsterTwo-Bold.ttf”).

../_images/Text_layer-2.png