Keyframes panel is where you make new Keyframe
for the animation.
These will show up in the Timetrack dialog. To jump to a
specific keyframe, double click on the
The Add keyframe Keyframe: Add a keyframe button adds a new keyframe to the current frame - a frame where there is no keyframe set already. Remove keyframe Keyfram: Remove a keyframe removes a keyframe. The Duplicate keyframe Keyframe: Duplicate a keyframe button copies the keyframe to the current frame. The Keyframe Properties Keyframe: Editing Keyframe Properties button display the Keyframe Dialog Keyframe: Editing Keyframe Properties of the selected keyframe.
Don’t forget to set the
Description of your keyframes, this
description will be displayed in the upper left corner of the canvas
Right click in keyframe list open the keyframe contextual menu for the selected keyframe.
Adding, duplicating and removing keyframes¶
Add a keyframe¶
Place the time cursor at a frame where there isn’t currently any
keyframe. Then press the
Add new Keyframe button. If you place the
time cursor at a frame where there is currently an existing keyframe or
if animation Start Time egals animation End Time (animation Duration is
0m 0s 1f) then the
Add new Keyframe button is disabled. Once you
press the button then a new entry is added to the list of keyframes and
a vertical dashed line is added in the time line. No waypoint is
Duplicate a keyframe¶
Select a keyframe in the keyframe list of the Keyframes Panel and place the cursor at a frame where there
isn’t currently any keyframe. Then press the
button. This would have two separated effects:
If there is a waypoint at the original keyframe then the waypoint is duplicated. Its duplication includes the parameter value and its interpolation types.
If there is no waypoint in the original keyframe for any particular parameter then two things could happen:
There is no waypoint for that parameter at ANY frame in the time line: Then NO waypoint is created.
If there is a waypoint in the time line for that parameter, but not in the keyframe that is going to be duplicated, then in the duplicated keyframe is created a new waypoint with a value for the parameter of the result of the current value at the original keyframe and a
TCB Smoothinterpolation type for both
Of course, duplicate a keyframe will produce a new keyframe at the place
pointed by the time cursor and will add a new one to the keyframe list
in the proper place. In the keyframe list, the new added keyframe have
the same description than the original, plus a
(Duplicate) at the
Remove a keyframe¶
Just select a keyframe from the keyframe list and press the Remove keyframe button. It will remove the keyframe and all the waypoints for all parameters for all layers that are currently there.
If you move a keyframe by modifying its time ([#Time]) in the keyframe list dialog and immediately press the Remove Keyframe button then the waypoints are not deleted. It seems to be a bug but also can be considered a feature if you really want to keep the waypoints and not the keyframe.*